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Enchantment

Description

Applies to

Rarity

Max Level

Abiding |
Weapons with this enchant become unbreakable |
Weapons |
Legendary |
1 |

Aegis |
Chance to gain speed when taking fall damage. |
Boots |
Ultimate |
3 |

Allure |
Your attack pulls mobs towards you. |
Swords |
Elite |
3 |

Ambit |
Damages mobs within a radius that increases with the level of enchant. |
Swords, Axes |
Ultimate |
7 |

Angelic |
Heals health when damaged. |
Armor |
Ultimate |
5 |

Auto Reel |
Automatically reels in the fishing rod when it gets a bite. |
Fishing Rods |
Ultimate |
4 |

Aqua |
Deal double damage while in water. |
Boots |
Legendary |
4 |

Aquatic |
Breathe underwater. |
Helmets |
Simple |
1 |

Archer |
Increases damage dealt with bows. |
Bow |
Ultimate |
4 |

Armored |
Decreases damage from enemy swords by 2% per level. |
Armor |
Legendary |
4 |

Arrow Break |
Chance for arrows to bounce off you while holding item with this enchant. |
Axe |
Ultimate |
6 |

Arrow Deflect |
Chance to prevent enemy arrow from dealing damage. |
Armor |
Ultimate |
4 |

Axe of Spirits |
Chance to get more souls from killing players. |
Axes |
Fabled |
3 |

Bait |
Chance to receive double fishing drops. |
Fishing Rod |
Legendary |
3 |

Barbarian |
Chance to inflicts more axe damage. |
Axes |
Legendary |
4 |

Beastslayer |
Increases damage dealt to Hostile Mobs. |
Swords, Axes |
Legendary |
4 |

Berserk |
Chance of strength and mining fatigue. |
Swords, Axes |
Unique |
5 |

Blacksmith |
Repair your weapon in exchange for dealing less damage. |
Axe |
Legendary |
5 |

Bleed |
Make your opponent bleed. |
Axes |
Ultimate |
6 |

Blind |
A chance of causing blindness when attacking. |
Swords |
Elite |
3 |

Block |
A chance to negate an attack and deal up to 4 damage back. |
Swords |
Ultimate |
3 |

Blunt Force |
Chance to strike with great force. |
Axes |
Elite |
4 |

Bone Crusher |
Increases damage dealt to Skeletons. |
Swords, Axes |
Simple |
3 |

Bowmaster |
Multiplies damage against players who are wielding a Sword at the time they are hit. |
Bow, Crossbow, Trident |
Elite |
5 |

Carrot Planter |
Plant carrots in a 3×3 area by shift+right-clicking. |
Hoes |
Simple |
3 |

Chaos |
Deal weakness and wither effects. |
Trident |
Legendary |
5 |

Chunky |
Chance to receive less damage. |
Chestplates |
Legendary |
6 |

Cleave |
Damages players within a radius that increases with the level of enchant. |
Axes |
Ultimate |
7 |

Confuse |
Chance to give nausea effect. |
Swords |
Ultimate |
4 |

Convulse |
Chance to throw your attackers into the air. |
Boots |
Legendary |
6 |

Creeper Armor |
Chance to be immune to explosive damage, at higher levels you have a chance to heal. |
Armor |
Ultimate |
3 |

Critical |
Increase damage done with critical hit. |
Swords |
Elite |
3 |

Curse |
Chance to give your enemy mining fatigue. |
Armor |
Elite |
2 |

Deadshot |
Headshots with tridents deal double damage. |
Trident |
Legendary |
5 |

Death Punch |
Increases damage dealt to Zombies. |
Swords, Axes |
Simple |
5 |

Decapitation |
Chance to have opponents head drop on death. |
Swords, Axes |
Simple |
3 |

Deranged |
Strike lightning at nearby players. |
Swords |
Legendary |
3 |

Devour |
Chance to restore food while killing mobs. |
Weapons |
Unique |
3 |

Diminish |
Chance to give your enemy mining fatigue. |
Axes |
Ultimate |
1 |

Diploid |
Chance to multiply mob drops. Costs 5 souls / activation. |
Swords |
Fabled |
5 |

Disappear |
Chance to become invisible when low on health. |
Armor |
Ultimate |
4 |

Disarm |
Chance to disarm opponent. |
Swords |
Fabled |
3 |

Disarmor |
Chance of unequipping random armor piece from your opponent. |
Sword |
Legendary |
8 |

Disintegrate |
Chance to deal extra durability damage to all enemy armor with every attack. |
Swords |
Ultimate |
4 |

Distance |
Chance to distance yourself from your enemies and gain regeneration. |
Weapons |
Ultimate |
4 |

Divert |
Chance of poisoning opponent and gaining regeneration. |
Armor |
Legendary |
5 |

Dodge |
Chance to dodge physical enemy, chance increases when sneaking. |
Armor |
Ultimate |
5 |

Double Strike |
A chance to strike twice. |
Swords |
Legendary |
3 |

Ender Slayer |
Increases damage dealt to Enderman and Ender dragons. |
Weapons |
Elite |
5 |

Endmaster |
Double damage to mobs in End. |
Swords |
Ultimate |
3 |

Epicness |
Display particles on attack. |
Swords |
Simple |
3 |

Exalted |
A chance of removing bad potion effects. |
Swords |
Ultimate |
4 |

Experience |
Chance to get more experience from ores. |
Tools |
Simple |
5 |

Explosive |
Chance for arrows to explode. |
Bow |
Unique |
5 |

Explosive Demise |
Summon creepers as your guards when near death. |
Leggings |
Unique |
8 |

Extinguish |
Chance to extinguish yourself when on fire. |
Leggings |
Elite |
3 |

Famine |
A chance to give your opponent the hunger effect. |
Weapons |
Unique |
4 |

Featherweight |
Chance to get a burst of haste. |
Swords, Axes |
Unique |
3 |

Forcefield |
Chance to push away your opponent. |
Swords |
Simple |
5 |

Frenzy |
Chance for arrows to explode. |
Crossbow |
Unique |
5 |

Frozen |
Can cause slowness to attacker when defending. |
Armor |
Elite |
3 |

Fire Hook |
The hook is on fire. |
Fishing Rod |
Elite |
3 |

Fuddle |
Disorganize opponent's hotbar. |
Swords |
Ultimate |
3 |

Fumble |
Chance to explode enemy when hit by their arrows. |
Chestplate |
Legendary |
3 |

Gears |
Added speed when equipped. |
Boots |
Legendary |
3 |

Glowing |
Gives permanent night vision. |
Helmet |
Simple |
1 |

Greatsword |
Multiplies damage against players who are wielding a Bow at the time they are hit. |
Sword |
Elite |
5 |

Guardians |
A chance to spawn iron golems to assist you and watch over you. |
Armor |
Ultimate |
10 |

Hardened |
Chance to recover durability when damaged by players. |
Armor |
Legendary |
3 |

Haste |
Allows you to swing your tools faster. |
Tools |
Fabled |
3 |

Hasten |
Chance to gain Haste after breaking blocks. |
Tools |
Simple |
3 |

Heavy |
Decreases damage from enemy bows by 2% per level. |
Armor |
Ultimate |
5 |

Hellfire |
Arrows turn into fireballs. |
Bow |
Ultimate |
5 |

Hook |
Get more exp from fishing. |
Fishing Rod |
Elite |
3 |

Hook |
Chance to increase luck while fishing. |
Fishing Rod |
Ultimate |
3 |

Hunter |
Increases damage dealt to Passive Mobs. |
Bow, Crossbow, Trident |
Unique |
4 |

Ice Aspect |
A chance of causing the slowness effect on your enemy. |
Swords |
Ultimate |
3 |

Immolate |
Increases damage dealt to Spiders. |
Swords, Axes |
Elite |
3 |

Immolation |
Set all mobs in radius on fire. |
Swords |
Ultimate |
3 |

Immortal |
Chance to prevents your armor from taking durability damage. |
Armor |
Fabled |
4 |

Impact |
Chance to double dealt damage. |
Trident |
Elite |
4 |

Implants |
Chance to restore food every few seconds. |
Helmets |
Ultimate |
3 |

Infernal |
Explosive fire effect. |
Swords, Axes |
Elite |
3 |

Inflame |
Set all players in radius on fire. |
Axes |
Legendary |
3 |

Inquisitive |
Chance to increase EXP drops from mobs. |
Swords |
Legendary |
4 |

Interrupt |
Chance to give your enemy mining fatigue. |
Swords |
Ultimate |
2 |

Jelly Legs |
Chance to negate fall damage. |
Boots |
Ultimate |
3 |

Judgement |
Chance of poisoning opponent and gaining regeneration. |
Elytra |
Legendary |
5 |

Kill Aura |
Chance to kill multiple\nmonsters in radius. |
Swords |
Legendary |
5 |

Launch |
Launch yourself by right-clicking. |
Swords |
Legendary |
3 |

Lava Walker |
Walk on Lava. |
Boots |
Legendary |
1 |

Lifesteal |
A chance to steal health when attacking. |
Swords |
Legendary |
5 |

Longbow |
Greatly increases damage dealt to enemy players that have a bow in their hands. |
Bow |
Ultimate |
4 |

Lucid |
Chance to cure blindness and gain night vision when hit. |
Armor |
Legendary |
3 |

Magnet |
Your attack pulls players towards you. |
Swords |
Elite |
3 |

Marksman |
Increases damage dealt with Crossbows. |
Crossbow |
Elite |
4 |

Missile |
Arrows turn into fireballs. |
Crossbow |
Elite |
5 |

Molten |
Chance of setting your attacker ablaze. |
Armor |
Unique |
4 |

Momentum |
Chance to gain speed boost with fireworks. |
Elytra |
Elite |
3 |

Multiplication |
Chance to multiply ore drops. Costs 5 souls / activation. |
Pickaxe |
Fabled |
5 |

Nether Slayer |
Increases damage dealt to nether mobs. |
Weapons |
Elite |
5 |

Netherling |
Double damage to mobs in Nether. |
Swords |
Ultimate |
3 |

Neutralize |
Chance to disarm opponent. |
Bow, Crossbow |
Fabled |
2 |

Night Owl |
Deal more damage to mobs at night. |
Swords |
Ultimate |
1 |

Nightwalker |
Freeze mobs at night. |
Swords |
Elite |
3 |

Nulify |
Chance to reflect attack and multiply damage. Costs 40 souls / activation. |
Leggings |
Fabled |
3 |

Obsidianshield |
Gives permanent fire resistance. |
Armor |
Ultimate |
1 |

Overload |
Unlocks additional hearts. |
Armor |
Legendary |
3 |

Paralyze |
Gives lightning effect and a chance for slowness and slow swinging. |
Swords, Axes |
Elite |
4 |

Patch |
Chance to recover durability when damaged by mobs. |
Armor |
Legendary |
3 |

Perish |
A chance to give the wither effect. |
Bow, Crossbow, Trident |
Unique |
5 |

Permafrost |
Chance slow and bleed opponents. |
Swords |
Ultimate |
5 |

Phoenix |
Chance to revive yourself when killed. |
Chestplates |
Fabled |
3 |

Piercing |
Inflicts more damage. |
Bows |
Ultimate |
5 |

Planter |
Plant seeds in a 3×3 area by shift+right-clicking. |
Hoes |
Ultimate |
3 |

Plummet |
Deal damage to nearby mobs when taking fall damage. |
Boots |
Ultimate |
3 |

Poison |
A chance of giving poison effect. |
Swords, Axes |
Elite |
3 |

Poisoned Hook |
Poisons the hook. |
Fishing Rod |
Elite |
3 |

Poisoned |
Chance to give poison to your attacker. |
Armor |
Elite |
4 |

Poseidon |
Increases damage dealt with Tridents. |
Trident |
Elite |
4 |

Potato Planter |
Plant potatoes in a 3×3 area by shift+right-clicking. |
Hoes |
Simple |
3 |

Ragdoll |
Chance to be pushed back when getting hit. |
Armor |
Ultimate |
4 |

Ravenous |
Chance to regain hunger while fighting. |
Swords, Axes |
Unique |
4 |

Reaper |
A chance to give your opponent the Wither and Blindness effects while dealing damage |
Axe |
Elite |
4 |

Rebound |
Gain some health back after kills. |
Weapons |
Legendary |
3 |

Rebreather |
Chance to regain air when mining under water. |
Pickaxe |
Simple |
2 |

Reflect |
Absorb enemy damage and reflect it back. |
Armor |
Unique |
5 |

Reforged |
Protects weapons and tools durability, items will be take longer to break. |
Weapons and tools |
Elite |
10 |

Reinforced |
Reduces damage dealt to you. |
Elytra |
Ultimate |
4 |

Replanter |
Replants crops when harvested |
Hoes |
Unique |
1 |

Replenish |
Chance to restore food while mining. |
Pickaxes |
Elite |
3 |

Restore |
Upon breaking, item has a chance to lose this enchantment and repair half of its durability. |
Tools |
Fabled |
4 |

Rocket Escape |
Blast off into the air at low HP. |
Boots |
Elite |
3 |

Rush |
Chance of speed boost when taking off with elytra. Costs 10 souls / activation. |
Elytra |
Fabled |
3 |

Safeguard |
Chance to gain Damage Resistance when defending. |
Armor |
Ultimate |
2 |

Scare |
Chance to replace your opponents helmet\nto a pumpkin for a short time. |
Weapons |
Fabled |
5 |

Shatter |
Chance to deal extra durability damage to all enemy armor with every attack. |
Axes |
Ultimate |
4 |

Sharpness Hook |
Deal damage with the hook. |
Fishing Rod |
Ultimate |
1 |

Shockwave |
Chance to push back your attacker when your health is low. |
Chestplates |
Elite |
5 |

Slayer |
Increases damage dealt to Passive Mobs. |
Swords, Axes |
Unique |
4 |

Slingshot |
Boost yourself into flight by right-clicking. |
Elytra |
Legendary |
3 |

Smelting |
Chance to smelt mined blocks. |
Pickaxes |
Simple |
3 |

Smoke Bomb |
When you are near death, you will spawn a smoke bomb to distract your enemies. |
Helmet |
Elite |
8 |

Snap |
Pull hit entity towards you. |
Fishing Rod |
Elite |
3 |

Snare |
Chance to slow and fatigue enemies with projectiles. |
Bows |
Elite |
4 |

Sniper |
Headshots with bows deal double damage. |
Bow |
Ultimate |
5 |

Soulbound |
A chance to keep item on death. |
Weapons + Tools + Bows |
Fabled |
3 |

Soulgrind |
Chance to get souls by killing mobs. |
Swords |
Fabled |
3 |

Soulless |
Increases damage dealt to Hostile Mobs. |
Bow, Crossbow, Trident |
Unique |
4 |

Soulminer |
Chance to get souls by mining. |
Pickaxe |
Fabled |
3 |

Spark |
Light opponents on fire. |
Trident |
Elite |
3 |

Spiritmaster |
Chance to get more souls from killing players. |
Swords |
Fabled |
3 |

Spirits |
Chance to spawn guard blazes. |
Armor |
Ultimate |
10 |

Springs |
Gives jump boost. |
Boots |
Elite |
3 |

Strife |
Increases Trident melee damage. |
Trident |
Legendary |
3 |

Strike |
Chance to strike lightning at the opponent. |
Swords, Bow, Crossbow, Trident |
Simple |
3 |

Striker |
Rain arrows over opponent. |
Bow |
Ultimate |
3 |

Suspend |
Chance to cause no knockback to mobs. |
Swords |
Elite |
3 |

Swordsman |
Chance to reduces incoming damage while wielding a sword by up to 22% at max level. |
Armor |
Ultimate |
5 |

Tank |
Chance to decreases damage from enemy axes by 2% per level. |
Armor |
Ultimate |
4 |

Telepathy |
Automatically places blocks broken by tools in your inventory. |
Tools |
Unique |
4 |

Thunderlord |
Strike monsters with lightning every 3 consecutive hits. |
Weapons |
Legendary |
3 |

Timber |
Chance to break a tree in one hit |
Axes |
Ultimate |
3 |

Trench |
Chance to break in 3×3 area. |
Pickaxes, Shovels |
Ultimate |
9 |

Trickster |
When hit you have a chance to teleport directly behind you opponent. |
Armor |
Elite |
8 |

Turmoil |
Chance to prevent opponents guards from spawning. |
Armor |
Legendary |
3 |

Twinge |
Make your enemy bleed, if hit using melee attack. |
Trident |
Legendary |
4 |

Unbreakable |
Tools with this enchant become unbreakable |
Tools |
Fabled |
1 |

Undead Ruse |
When hit you have a chance to spawn zombie hordes to distract and disorient your opponents. |
Boots |
Elite |
10 |

Unholy |
Defend with weakness and wither effects. |
Armor |
Legendary |
5 |

Vampire |
A chance to heal you for up to 3hp a few seconds after you strike. |
Swords |
Elite |
3 |

Vein Miner |
Mine entire vein of ores |
Pickaxes |
Elite |
3 |

Virus |
A chance of giving poison effect. |
Bow, Crossbow, Trident |
Unique |
3 |

Voodoo |
Gives a chance to deal weakness. |
Armor |
Elite |
6 |

Ward |
A chance to absorb enemy damage |
Armor |
Unique |
4 |

Water Walker |
Walk on Water. |
Boots |
Legendary |
1 |

Wings |
Allows flying when worn. |
Boots |
Legendary |
1 |

Wither |
A chance to give the wither effect. |
Armor |
Elite |
5 |

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